Playing With Wireframes

I started to play with Modifiers in blender and meshmixer trying to understand the programmes better. I came across one modifier which was called “wireframe”. what i started to produce was solid wireframes of 3d models. in both programmes.


starting in meshmixer I worked with the stock model which was bunny. Screen Shot 2014-10-23 at 03.02.06 Screen Shot 2014-10-23 at 03.27.44

though i was successful in achieving the look. these files were so intesive to process. my computer could not keep up. i was producing heavy 700mb STL files for a bunny…

it wasnt working i was going wrong somewhere, i tried to print it with little success.

so i moved on to trying blender.

it went interesting to begin…

had some interesting failures and broken models.

Screen Shot 2014-10-26 at 01.12.25 Screen Shot 2014-10-26 at 01.25.13






i downloaded a rough vase model, just for tests.

Screen Shot 2014-12-06 at 23.07.34

playing with the decimation modifier, and the bevel and wireframe modifiers. i produced  a model that i was hoping to make printable.

But no luck.

Still failing prints, getting no where.

what now?

Ok I put the file in Netfabb which is a sort of healing programme for 3d models. Screenshot 2014-10-29 13.31.17

i had many intersecting triangles and overlapping geometry, the programme took care of many of the faults and Then i had to go in and change parts by hand.

so now?

Nope. still wont print on the replicators.

ok one more go, on the ultimakers this time…

2014-11-03 16.05.42

2014-11-03 16.06.03










This was important because now i know i can do it! this is proof i wasn’t wasting my time. it took a while but i got there.


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