Update: Trying new techniques with Alphas

extract masksI have been trying new ways to dismantle UV maps of models and then photoshopping them and re adding them to the model to extract.

here are my results:

Firstly Here are the alphas i used. I found it very useful to have photoshop open and switch out the layers on the fly and re-save super quick. this made the process so much quicker.

klimpt extract

added a wood texture because why not.

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