Decontstrcucting Models, Digital Destruction/Alteration

Some of my glitch art experiments in Zbrush, original models were, a 3D scanned head, a model of a rams horn, a 3D scanned model of crumpled paper and a Fire extinguisher.

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I found some software by a digital designer Mathew Plummer Fernandez. He calls it Disarming Corrupter and it essentially breaks 3D models.

Here are some of my attempts to break my models with the Disarming Corrupter, hopefully I have a decent print in here somewhere.

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The Art of Sound

I think just because something cant be seen, doesn’t make it any less real. Visualising the unseen just adds an extra layer to what is already there.

Good Vibrations, a furniture series by Ferruccio Laviani that is designed to look like a badly tuned video or TV signal.

This is a Chair by Mathew Plummer Fernandez titled Sound/Chair. He created a sound that has been customised to create the shape of a chair. The creation of the sound waves aesthetic is married by the existence of the chair, this dual symbolism, creates this symbiotic meaning between the two.

You can see the impression of the chair in the waveform.

This iPhone case, utilises the unique aesthetic of sounds that may be important to its users.

Sound Wave Bracelet

I like the simplicity of this bracelet, I can make these, u=it would not be hard. I mean they are pieces of acrylic circles. There is something beautiful about have that unique sound that only you or your baby or your voice could produce. It will truly be yours and that feels good

3D printed chairs made from noise, in real-time

Using 3D printing with some computer alteration, Brazilian designers from Estudio Guto Requena have recreated the 3D chair models using audio recorded on the streets of São Paulo. In 2012, Estudio Guto Requena created the ‘nóize chairs‘, which combine three iconic Brazilian chair designs with the sounds of the Grajau, Tiradentes and Santa Ifigenia areas of the city and make a new distorted version of the original design.

Augmented Reality

My experinece with augmented reality, started through gaming. Things like the eye toy, Nintendo Wii and Playstation Move. The application of AR in gaming is a good way to synchronise a users experience with whats happening on screen. And user interaction is also at the forefront of gaming, this makes for a perfect marriage.

I think AR is still in its infancy and its true purpose is still to be seen. I imagine it will do great in advertising. I could imagine billboards picking people out in crowds and putting them in a new suit or giving them a new coat, making ordinary citizens advertise things to themselves.

In researching this I have seen some great applications for AR.

This is a way to try on watches in a shop, and it works really well, I do feel like you wouldn’t be losing to much if you actually got to try on the real watch. But If your at home on the internet now thats a different story, same goes for glasses, hats anything.

Again advertising is really going to work for this, I hope we can say goodbye to airbrushed glossy models one day.

Wonderbook, is the latest from sony for the Playstation 3 and its getting refined. What seems to really work is having a physical proxy you can hold and the camera and screen can reference and connect to. I am wondering if it or the playstation move can be hacked.

Playing Around With AR on my Phone

I think the best thing about using this app is the fact that I can define what the scannable marker is. That is just brilliant. I remember back in the early days of the app store you had to go to a website and print something out.


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Google Glass

I am really undecided on this product. It just doesn’t look like it will become mainstream. And I’m sorry if anyone says they don’t want that to happen, they are lying. I often think that the way to gauge if a product is a good idea, I would ask myself “would apple release this today?” aside from the voice controlled iPod shuffle a few years back. Apple have a pretty good track record post iPod and I think the iPad was a whole new device that we never knew we needed ditto the iPhone. So far all I can think is that glass is for people who probably thought bluetooth headsets were cool. But I suppose the conversation for tech like this needs to start somewhere.



THIS is what Glass needs to be/do. And the general design needs to just be invisible. Its the same with new wearable tech like watches, if it doesn’t look like a watch that James Bond would wear, its just doesn’t feel right.






Glitch Art

Glitch art is so conflicting for me. Because I feel nothing but frustration when I view it. Glitch art symbolises, strain and breakage and what is essentially a mistake or computer error. I am habitually trained to delete, format, reset or turn off. When I witness it.

Maybe its my computer going through its teen years, its giving me the virtual middle finger and telling me its going to follow its own rules from now on. I like looking at this art and seeing a bit of a personality in the computer that ahem “created” them.

I suppose you would call them happy accidents.

Video games, computers, mobile phones, Televisions. The digitisation of images have been made possible over the years through appliances and media such as these.  And they look so random and dynamic, they cannot be ignored. Not to mention they could not be created at any other time.Its almost a wondrous thing the technology breaks and these “glitches” show a vulnerability a sadness that are a reflection of ourselves and there creators.

In using software to create 3D models It can sometimes feel like the model is on life support when you are trying to do something complex. It needs to be cohesive and consistent, further more in the context of 3D printing, it needs to fill certain criteria.

I found a great designer by the name of Mathew Plummer Fernandez. He actually wrote his own software specifically to break a model until its unrecognisable. The software can actually be used to hide a models true appearance and it can be restored with a signature key it provides. I like the creative potential in this app. Im hoping to experiment with this a bit.

I love this image of the new york skyline that is so mesmerising and recognisable, yet so foreign in its presentation.

It almost feels like you are entering the matrix when you look at glitch art.


I think where I will take this is try to “break” some of my own models and see what i can come up with.

The wardbrobe on the right is called Good Vibrations. It is only a 3D render But I think this traditional image of what we associate as classic furniture design. combined with what we associate as a digitally broken image. really provides a unique look. it certainly gets your attention.

I think glitch art is an act of rebellion and almost like punk rock in art. Its has this Banksy nature towards things that would generally seem dull and uninteresting, and I like that.






I like this music video from Linkin Park, It portrays a of cyber punk esque glitch world, almost a broken dank society.

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3D Scanning First Attempt

I had no faith in this software. I mean aside from it being free, available on the app store, and least of all on my phone. I felt that the quality would hardly be worth my time.

Happy to eat those words. yum!

Welcome to 2014!

I decided to try and scan just an object in my room. So I tried to scan a little figurine of skateboarding skeleton i bought when i was 10. I knew that if the model was to be remotely successful I would need a thin point to cut it away from, so I balanced it on top of a bleach bottle.


First attempt, worked like a charm!. Don’t get me wrong, the detailing was a bit lacking. But the overall form and shape of the model was pretty much on point. And thats the main thing.

I took the model into Zbrush, cut it away from the bottle, and started to re-add some of the detail back. I even managed to fix the wobbly leg that was on the original.

img zbrush

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I wanted to understand exactly how good this scan was, so I took it to the 3D printer and printed it to a smaller size. It was a great success! time to attempt something more difficult.



This is a great way to connect the real and the virtual, I want to look into manipulation of the models further on my computer.








pics from zbrush and screen caps from phone
and pics of model as well as a side by side with original

3D Scanning Crumpled Paper

So with my first 3D scan a success, I decided I wanted to try and produce shapes that would be difficult otherwise impossible with out 3D scanning them. So I decided to Crumple some paper.


This kind of shape is so random and dynamic, as malleable as paper is the shapes that can be created when crumpled are pretty unique, especially on a large scale.

To be honest I wasn’t sure if this would work.

But It did! Very well in fact.Screen Shot 2014-03-11 at 23.01.13

I was able to fly through the space that the paper inhabited in my kitchen, pretty seamlessly. I mean as seamlessly as you would expect producing this scan on my mobile phone.

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After cutting away the paper, from the two stacked coffee pots I had placed it on. I closed up any holes, and then exported it back out of Zbrush. And into 123D Make. From here, I found that a cohesive model could be structured. I didn’t see much value in 3D printing something like this, as it wouldn’t really have worked, to many overhangs, to much of a jumble and the walls of the piece were pretty thin.


I looked towards the laser cutter and I was reminded of a stereo speaker I saw once that utilised stacked pieces of clear acrylic, forming a box, whilst on the inside of all these stacked pieces, the appearance of a sound wave formed.

I thought this would make an interesting light or just decorative piece.

After playing with 123D Make for a while. I produced a fairly complex amount of acrylic pieces to be lasered.

Once I lasered all the pieces out, Stuck them together with clear loctite. The real issue was the dirt and grease produced on the laser bed, that I couldn’t clean off. The result was a pretty murky looking piece. Which although doesn’t take away from the shape. It does kill some of the lustre of the piece.


I know where I want to go next with this, I want to try and put a negative shape inside a positive shape. Maybe alter the colours of the acrylic, definitely give some thought about creating a light of set of speakers.

3D Scanning a Person

Next up was to try a person. I 3D scanned my flat mate and I produced a pretty solid model, as definitely lacking some key details, like a second eye. But it was a recognisable head and upper torso with good features that I could use. I love that I can just go in and redefine the ear, or adjust the chin, to how I see fit, that is such a usefull thing. To dive into a model change, alter and manipulate something that I’ve had contact with in real life on my computer, so surreal.


I cut away his head, and touched up his ear. By this stage I was fairly confident I could 3D print it as is. But I felt like I could do more.

I have been thinking about how people on the internet seem to reinvent themselves, or try to show the best bits of themselves which is in essence a false representation of who they are. Ironic how the internet can be quite ugly sometimes.

In thinking of this I drew up some concepts looking at how the computer renders the human face. I thought I would try and lower the poly count of the model, and deformate it a little.

I felt inspired by previous work, and artists like Aaron Gregory

I ended up with a very geometric jagged piece, that made a really solid print and was still recognisably my flat mate.


This proved to me that I can produce these low poly models and print them well to great end.

I tried a second one, looking a bit closer at this online persona concept, halved the face and lowered the resolute poly count of one half. when printing this, the seems were a bit ugly and not that great. but it did cohesively print and was a nice test.